Canin's Offers
Canin currently has the following items for sale. (Remember that he can put these Enchantments on any appropriate item.)
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Armor of Sudden Recovery +2
Level: 8
Price: 3,400 gp
Armor: Cloth, Leather
Enhancement: AC
Property: You gain a +1 item bonus to saving throws against ongoing damage.
Power (Daily • Healing): Minor Action. You can use this power when you're taking ongoing damage. The ongoing damage ends, and you gain regeneration equal to the amount of the ongoing damage until the end of the encounter.
Endless Quiver
Level:9
Price: 4,200 gp
Wondrous Item
Power (At-Will • Conjuration): Free Action. Use this power as part of your action when you attack with a bow or crossbow. When you reach into the endless quiver, it automatically produces a single arrow or bolt, as appropriate. Ammunition created by the quiver that is not used within 1 round of its creation disappears.
Storm Gauntlets
Level: 10
Price: 5,000 gp
Item Slot: Hands
Power (Daily • Thunder): Free Action. Use this power when you make a melee attack. Change the damage type dealt by that attack to thunder. On a hit, deal an extra 1d6 thunder damage. Also, deal an extra 1 thunder damage on successful melee attacks until the end of your next turn. If you’ve reached at least one milestone today, instead deal an extra 2 thunder damage on successful melee at-tacks until the end of your next turn.
Force Shield
Level: 11
Price: 9,000 gp
Shield: Heavy
Property: At the start of each encounter, you gain a + 1 bonus to AC and Reflex until you're hit by an attack.
Enduring Spirit Vestments +3
Level: 12
Price: 13,000 gp
Armor: Cloth
Enhancement: +3 AC
Power (Daily • Healing): Free Action. Trigger: You use a Channel Divinity power. Effect: You gain a +2 bonus to AC until the end of the encounter. You also regain 5 hit points.Level 12 or 17: Regain 10 hit points.
Breakchain Tattoo
Level:13
Price: 17,000 gp
Wondrous Item
Property: When you spend an action point to take an extra action, you ignore Immobilizing, restraining, and slowing effects on you until the end of your turn.
Fortification Armor +3
Level: 14
Price: 21,000 gp
Armor: Scale, Plate
Enhancement: +3 AC
Property: Whenever a critical hit is scored against you, roll 1d20. On a result of 16–20, the critical hit becomes a normal hit.
Mantle of Regrets +3
Level: 15
Price: 25,000 gp
Item Slot: Neck
Enhancement: +3 Fortitude, Reflex, and Will.
Power (Daily • Fear, Psychic): Immediate Reaction. Trigger: An enemy hits you with a melee or a close attack. Effect: The triggering enemy takes a -2 penalty to attack rolls and saving throws (save ends both). First Failed Saving Throw: The enemy also takes ongoing 10 psychic damage (save ends all). Second Failed Saving Throw: The enemy is also stunned (save ends all).
Flameward Shield
Level: 16
Price: 45,000 gp
Shield: Any
Property: You gain resist 10 fire.
Power (At Will): Immediate Interrupt. Trigger: You are targeted by a fire attack. Effect: All other targets of that attack gain resist 10 fire against the attack.
Symbol of Power +4
Level: 17
Price: 65,000 gp
Implement: Holy Symbol
Enhancement: +4 attack rolls and damage rolls
Critical: +4d6 damage
Property: When you use this symbol to deliver an effect that a save can end, the target takes a –2 penalty to saving throws against the effect.
Resilience Amulet +4
Level: 18
Price: 85,000 gp
Item Slot: Neck
Enhancement: +4 Fortitude, Reflex, and Will
Power (Daily): Immediate Reaction. Use this power when you are hit by an attack that deals ongoing damage. Make a saving throw against the ongoing damage. On a failure, you don’t expend the use of this power and no daily use of a magic item power occurs.
Weapon of Cruel Persuasion +4
Level: 19
Price: 105,000 gp
Enhancement: +4 attack and damage
Critical: +4d6
Power (Daily • Fear): Free Action. Trigger: You hit an enemy with this weapon. Effect: That enemy can't attack you until the end of your next turn.